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Why You'll Frustrate Players on Purpose (And When You Shouldn't)

Why You'll Frustrate Players on Purpose (And When You Shouldn't)

You're playtesting your game. A player drops the remote and says, "This is so frustrating!" Your heart sinks and your producer leans over and whispers, "Should we make it easier?" This is a moment that will define your game's success. Because not all frustrat…

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